As part of a university project in my Bachelor’s degree, I and two fellow students re-soundtracked an iconic scene from Stanley Kubrick’s ‘2001: A Space Odyssey’. Due to copyright this scene cannot be published, but is available in Google Drive via the link below: https://drive.google.com/file/d/1X4cwm5rQiDiwxGTufS0faESeuLMNMqmp/view?usp=sharing Spaceship & Pod Ambience For this project, the priority wasContinue reading “2001: A Space Odyssey – Sound Design”
Category Archives: My Projects
2001: A Space Odyssey – ADR
As part of a university project in my Bachelor’s degree, I and two fellow students re-soundtracked an iconic scene from Stanley Kubrick’s ‘2001: A Space Odyssey’. Due to copyright this scene cannot be published, but is available in Google Drive via the link below: https://drive.google.com/file/d/1X4cwm5rQiDiwxGTufS0faESeuLMNMqmp/view?usp=sharing My role in ADR and dialogue editing was the recording,Continue reading “2001: A Space Odyssey – ADR”
2001: A Space Odyssey – Project Overview
As part of a university project in my Bachelor’s degree, I and two fellow students re-soundtracked an iconic scene from Stanley Kubrick’s ‘2001: A Space Odyssey’. Due to copyright this scene cannot be published, but is available in Google Drive via the link below: https://drive.google.com/file/d/1X4cwm5rQiDiwxGTufS0faESeuLMNMqmp/view?usp=sharing The scene depicts Dave (the astronaut protagonist) attempting to re-enterContinue reading “2001: A Space Odyssey – Project Overview”
Creating a Podcast
I, along with three fellow students: Matt, Callum and Gareth, were tasked to produce a short podcast, to showcase our capability to produce engaging media content. We chose to discuss Artificial Intelligence, and its applications in the music industry. We recorded the podcast using a Sennheiser MKH 416 P48 and a Rode NGT2 in theContinue reading “Creating a Podcast”
Binaural Audio Technology
Binaural Audio Binaural audio refers to audio captured and delivered in a way that the listener would hear the sound exactly as they would in the real world. Sound waves hit each of the listener’s ears at different times, and with different volumes, and using information the brain can localise the origin of the noise.Continue reading “Binaural Audio Technology”
